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World of warcraft raid
World of warcraft raid




world of warcraft raid

One fight which sticks out the most to me was Blade Lord Ta’yak and his damn tornadoes. I know some people will say Throne of Thunder was better, but Heart of Fear set the bar high for all the raids which came after it. Generally, I’m not a fan of the mantids, but the Heart of Fear raid was easily one of the best in all of Mists of Pandaria. Some of the highlights for me were Il’gynoth, Dragons of Nightmare, and Ursoc (though I hated having to kill my bear bro). However, the boss fights in The Emerald Nightmare were some of the best and, although challenging, were enjoyable. Additionally, since it wasn’t a tier raid, people tend to think of it as an introductory raid. When people talk about the best raids in WoW, they don’t often mention The Emerald Nightmare, mainly because the story that got us there, although iconic and monumental in overall importance, isn’t looked on fondly by most players. I am, however, still annoyed that I never got the fist weapons from Arlokk and Thekal turning into a big tiger just looked so cool. As much as killing Hakkar the first time was a big deal for my guild, the first kill of Jin’do was a much more exciting moment because he was more difficult for us. Every single one of them was interesting and generally fun. In addition, I honestly enjoyed all of the fights in ZG. It was the first raid I took on the role of raid leader and led the group to defeat bosses we had never done before.

world of warcraft raid

Zul’Gurub is one of those raids which holds a special place for many World of Warcraft players, and for me, it’s no different. I mean, I don’t miss arguing with DPS that they needed to replace some of their highest damage gear so they would have the required resistance but it also added another dimension to raiding. I also miss the days of needing to get resistance gear. The difficulty of Molten Core doesn’t quite stack with some of the later entries, but it was always fun. Aside from that, so many of the fights felt unique and asked very different things of the group. WoW's Molten Core has the distinction of being the first 40-man raid I ever participated in, and yes, wrangling 40 people to do was always a feat in and of itself. There were quite a few interesting and fun boss fights Opulence was a real highlight for me, but what keeps this one from ranking higher is progression often felt like being caught in a meat grinder. The Horde was defending while the Alliance was attacking Dazar’alor when this was announced, I couldn’t imagine how they would balance it between the two factions, but it was really well done in the end. Battle of Dazar’alor was an exciting concept from the beginning, unlike any other raid we’ve ever had previously.






World of warcraft raid